3ds Max: Tips, Tricks & Techniques (Updated 12.16.


picYear of release : 2017-2020

Manufacturer : LinkedIn Learning

Website of the manufacturer : 3ds Max: Tips, Tricks and Techniques

Author : Aaron F. Ross

Duration : 22:42:00

Type of distributed material : Video tutorial

Language : English

Description: 3ds Max is a powerful, deep, and multifaceted program, so there's always more to learn. This weekly series aims to keep you on top of the latest tools and techniques, and introduces fresh perspectives on traditional methods for architectural and product visualization, animation, visual effects, games and virtual worlds, and motion graphics. Instructor Aaron F. Ross presents a new topic every week, spanning the full range of 3D graphics tasks, including modeling, rigging and animation, shading and lighting, camera operation, and rendering. He gives special attention to streamlining workflows, such as automation of time-consuming tasks, so your productions run more smoothly and efficiently. Come back every Wednesday for a new tutorial to expand your 3ds Max knowledge and skills.


3ds Max is a powerful, deep and versatile program that always has a lot to learn from. The weekly release aims to keep you on top of the latest tools and techniques and introduces new perspectives on traditional methods of rendering architecture and animation, visual effects, games and virtual worlds and graphics. Instructor Aaron F. Ross introduces a new topic every week, covering the full range of 3D graphics tasks, including modeling, rigging and animation, shading and lighting, camera and rendering. He pays special attention to optimizing work processes and time-consuming tasks. Don't miss every Wednesday a new tutorial series to expand your knowledge and skills of 3ds Max.

  • Content
  • Introduction
  • Welcome
  • What to know
  • Exercise files


  • 3ds Max: Tips and Tricks
  • 001 - Modeling a floor plan from a 2D drafting document
  • 002 - Modeling terrain with Displace space warp
  • 003 - Projecting UVs with the Camera Map world-space modifier
  • 004 - Capturing shadows with Arnold Shadow Matte map
  • 005 - Rendering compositing passes with Arnold AOVs
  • 006 - Mechanical rigging with IK and the LookAt controller
  • 007 - Modulating animation with Multiply and Ease Curves
  • 008 - Working with audio and the AudioFloat controller
  • 009 - Automating with Expression controllers
  • 010 - Real-time animation with the Motion Capture utility
  • 011 - Stylized rendering with Scanline Ink 'n Paint
  • 012 - Getting started with the Max Creation Graph
  • 013 - Modifying a Max Creation Graph tool
  • 014 - Sculpting a terrain with Texture Object Mask
  • 015 - Building a road with Conform space warp
  • 016 - Shading a landscape with Arnold Curvature
  • 017 - Creating custom attributes with the Parameter Editor
  • 018 - Driving animation curves with the Reaction controller
  • 019 - Rigging a camera-facing matte painting
  • 020 - Aligning a camera to a background with Perspective Match
  • 021 - Projecting a photo to proxy geometry with Camera Map
  • 022 - Automation with wire parameters and manipulators
  • 023 - Converting scenes for different renderers
  • 024 - Rendering light groups with Arnold AOVs
  • 025 - Graphing scene conditions with State Sets Compositor
  • 026 - Introduction to 3ds Max Fluids
  • 027 - Modeling with the Motion Field Space Warp
  • 028 - Non-destructive model adjustment with Linked Xform
  • 029 - Animating sub-objects with Linked Xform
  • 030 - Customize and cycle Path Constraint animation
  • 031 - Generate complex motion with Waveform Controllers
  • 032 - Illuminate a scene with an Arnold Mesh Light
  • 033 - Shading with Maya maps in 3ds Max
  • 034 - Varying shader properties by object with Arnold Color Jitter
  • 035 - Render a mesh object with Arnold Standard Volume
  • 036 - Render a Point Cloud object
  • 037 - Setting track value boundaries with a limit controller
  • 038 - Drawing curves with Freehand Spline
  • 039 - Correcting intersections with Spline Overlap
  • 040 - Reducing curve detail with Optimize Spline
  • 041 - Resampling curves with Normalize Spline
  • 042 - Soft-selecting curves with Spline Influence
  • 043 - Blending curves with Spline Morph
  • 044 - Combining splines with shape Booleans
  • 045 - Approximating global illumination in Arnold
  • 046 - Rendering proxies with Arnold procedurals
  • 047 - Introduction to the Open Shading Language map
  • 048 - Basic syntax of Open Shading Language
  • 049 - Declaring OSL input and output parameters
  • 050 - Generating a fractal noise pattern in OSL
  • 051 - Iterating a for loop in OSL
  • 052 - Using the if… else conditional statement in OSL
  • 053 - Managing OSL file assets and paths
  • 054 - Accelerate Arnold rendering with adaptive sampling
  • 055 - Texturing with the Advanced Wood procedural map
  • 056 - Art directing the Advanced Wood texture map
  • 057 - Setting a fluid initial state
  • 058 - In-camera compositing with Camera Map modifier
  • 059 - Creating animation layers
  • 060 - Collaborate online with shared views
  • 061 - Rendering iridescence with Arnold Thin Film
  • 062 - Loading and saving fluid presets
  • 063 - Introduction to 3ds Max Interactive
  • 064 - Building a motion graphics rig with Data Channel
  • 065 - Creating custom project folder structures
  • 066 - Open Shading Language code editor tips and tricks
  • 067 - Spawning particles from a 3D map
  • 068 - Rendering a starfield
  • 069 - Faking GI with an Arnold ambient occlusion filter
  • 070 - Modeling with the animation Snapshot tool
  • 071 - Rendering particles with Arnold Standard Volume
  • 072 - Render Arnold volume with physical values
  • 073 - Volume indirect global illumination in Arnold
  • 074 - Removing polygon detail with Freeform Optimize
  • 075 - Transform and retime a cache with Fluid Loader
  • 076 - Rendering motion blur in Arnold
  • 077 - Drawing splines on an editable poly
  • 078 - Sketching freeform topology over a polygon mesh
  • 079 - Animating effects with Data Channel Decay
  • 080 - Animating controllers in the Material Editor
  • 081 - Painting a vertex color mask with VertexPaint
  • 082 - Drawing polygon freeform strips
  • 083 - Extruding polygon freeform branches
  • 084 - Interactive ActiveShade in a viewport
  • 085 - Fluid data channels
  • 086 - Displaying fluid data channels
  • 087 - Assigning UVW coordinates in an OSL network
  • 088 - Using named coordinate spaces in Open Shading Language (OSL)
  • 089 - Shadow group exclusion with Arnold properties
  • 090 - Erasing materials with MAXScript or UVW Remove
  • 091 - Understanding Fluid Churn and Vorticity channels
  • 092 - Rendering Fluid channels with Arnold User Data
  • 093 - Keyframe quantization and sub-frame editing with Snap Keys
  • 094 - Importing a CAD solid model as a Body Object
  • 095 - Solid model subtraction and intersection with Body Cutter
  • 096 - Solid model union with Join Bodies
  • 097 - Denoising an Arnold rendering
  • 098 - Interactive Update in the animation Curve Editor
  • 099 - Curve Editor view menu : Tips and tricks
  • 100 - Editing animation curves with the Region Keys tool (NO SUBS)
  • 101 - Combining data channels of Fluids
  • 102 - Shading per object with OSL Random by Index
  • 103 - Layering materials of Fluids
  • 104 - Render particles as Arnold primitives
  • 105 - Render PFlow particles with Arnold Shape
  • 106 - Remapping colors with Arnold Ramp RGB
  • 107 - Rendering contours with Arnold Toon
  • 108 - Mapping Arnold Toon base color
  • 109 - Controlling preview quality
  • 110 - Adding information overlays to a preview with MAXScript
  • 111 - Modeling with the updated Chamfer modifier
  • 112 - Applying a chamfer using edge weight and depth
  • 113 - Baking a map to a mesh with Assign Vertex Color
  • 114 - Generating cavity and occlusion maps with Render Surface Map
  • 115 - Baking multiple vertex color channels with VertexPaint
  • 116 - Compositing vertex color in a shading network
  • 117 - Optimizing geometry with the MultiRes modifier
  • 118 - Improving viewport performance with the Substitute modifier
  • 119 - Constructing a lighting assembly
  • 120 - Wiring parameters in a lighting assembly
  • 121 - Measuring with tape helper, the Measure Distance tool, and the Measure utility
  • 122 - Display panel tips and tricks
  • 123 - Quickly adjusting transforms and pivot point with the Transform Toolbox
  • 124 - Stacking objects with Select and Place
  • 125 - Managing objects and sub- objects with selection sets
  • 126 - Referencing scenes with containers
  • 127 - Changing inherited container content with Edit in Place
  • 128 - Locking and unlocking container parameters
  • 129 - Editing unlocked container parameters
  • 130 - Projecting splines onto surfaces with ShapeMerge
  • 131 - Analyzing and correcting mesh geometry with xView
  • 132 - Keyframing sub-objects with the Master Point controller
  • 133 - Managing scene materials with Material Explorer
  • 134 - Defining a temporary transform center with working pivot
  • 135 - Customizing keyboard shortcuts with Hotkey editor
  • 136 - Stylized rendering with OSL Halftone Dots map
  • 137 - Incorporating scene lighting in a shading network
  • 138 - Incorporating render resolution in a shading network
  • 139 - Situating geometry within an OSL HDRI environment
  • 140 - Studio lighting with HDRI lights map
  • 141 - White balance and exposure with an Arnold camera filtermap
  • 142 - Rasterizing maps with bake to texture
  • 143 - Advanced baking with bake to texture
  • 144 - Baking to physically based renderer (PBR) materials for export
  • 145 - Production rendering with Quicksilver hardware
  • 146 - Varying textures with OSL Randomized Bitmaps
  • 147 - Deforming a particle system with the Mesher compound object
  • 148 - Set up Arnold render passes with AOV Manager
  • 149 - Animating multiple tracks with Parameter Collector
  • 150 - Improving edge smoothing with Weighted Normals modifier
  • 151 - Rendering a cutaway with the Arnold Clip Geo material
  • 152 - Advanced procedural noise with Uber Noise map
  • 153 - Rendering polygon edges with OSL Wireframe map
  • 154 - Art directing the OSL Wireframe map
  • 155 - Introduction to MassFX Rigid Body dynamics
  • 156 - Setting up a MassFX Rigid Body simulation
  • 157 - Controlling a MassFX Rigid Body simulation
  • 158 - Fine-tuning a MassFX Rigid Body simulation
  • 159 - Automating secondary animation with the Flex modifier
  • 160 - Keyframing modeling commands with the Edit Poly Animate mode
  • 161 - Generating UVs with OSL projection maps
  • 162 - Retiming all keyframes in a scene with the world track
  • 163 - Snapping surfaces dynamically with MCG Ray Constraint
  • 164 - Complex sub-object selections with the Selection ribbon
  • 165 - Adding polygon edges with Paint Connect
  • 166 - Manipulating sub-objects without changing mapping with Preserve UVs
  • 167 - Hiding geometry based on distance with Viewport Clipping
  • 168 - Navigating a scene with walkthrough mode
  • 169 - Parametric soft transforms with Affect Region


Exercise Files

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Attention! The distribution is carried out by adding new video tutorials

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• stop downloading

• delete the old torrent from their client (old episodes do not need to be deleted)

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At the same time, your client should haveh (check) the old folder (if he does not do it himself - help him do it), and will download only those episodes that you do not have yet. At the same time, old lessons are not deleted, but continue to be distributed.

If you have already deleted old episodes, you can prevent re-downloading of old video tutorials by unchecking the corresponding boxes when starting a new torrent.


Spresentample files : 


Video format : MP4


Video : AVC, 1280x720, 16: 9, 30 fps, avg 228 kbps


Audio : AAC, 48.0 kHz, 128 kbps, stereo


download torrent file size 5.91GB


https://www.mediafire.com/file/2rsxhugpbjj0fz4/(2017-2020)+3ds+Max+-+Tips,+Tricks+&+Techniques+(Updated+16.12.2020).torrent/file

 

download VRay NEXT for 3Ds Max - Complete Video Guide /udemy/


VRay NEXT for 3Ds Max - Complete Video Guide


picYear of release : 2018-2019

Manufacturer : UDEMY

Website of the manufacturer : udemy.com/vray-next-guide

Author : Alexander Minelli

vrayschool.com , youtube.com/user/vrayguide

Duration : 7 hours

Type of distributed material : Video tutorial

Language : English

Description :

From the famous YouTube channel author vrayguide

who loves to greet his subscribers - " Hello V-Ray users ". 


The First Of It's Kind!

All functions and features of VRay NEXT in step-by-step - video examples. VRay got so many features and you don't want to miss any of them! NEW VRAY got completely new architecture and is the first HYBRID RENDERING engine that uses both CPU and GPU to process your renders as fast as possible!

You can check my tests where VRay NEXT can render up to x7 faster than 3.6 version.

In this class we will go through entire VRay functionality

UI and shortcuts

VRay Frame Buffer for color correction

GPU and CPU for production rendering and animation

Sampling and Rendering Optimization

VRay Lights; Sun, Sky, Dome, Portals

Exterior Fly-through Animation

Global Illumination optimization for interior and exteriors

VRay Physical Camera - Auto White Balance and Auto Exposure controls

Motion Blur and Depth of Field effects

VRay Materials, all kinds!

Volumetric fog effects and Arial Perspective

Dynamic objects; Fur, Grass, Proxy, Displacement, Instancer

Render Elements - VRay Passes Workflow


Requirements:

- Basic Computer and 3D Software Knowledge

- This course is good for beginners and advanced as one

- We do go through many functions you even didn't know exist


What you will learn:

+ Will know how to use VRay NEXT

+ Have deep understanding of PRO VRay Workflow

+ Will explore all functions and features of VRay NEXT


Who is this course for:

  • 3D Artists
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12 V-Ray Scenes - Compatible with 3Ds Max 2016-2019.


Sample files : present

Video format : MP4

Video : MPEG4 Video (H264) 1280x720 30fps 1831kbps [V: h264 main L3.1, yuv420p, 1280x720, 1831 kb

Audio : AAC 44100Hz stereo 128kbps [A: SoundHandler (aac lc, 44100 Hz, stereo, 128 kb / s)]

All video time: 06:56:26


3Ds Max UI Overview - 11:29

VRay UI Overview - 15:05

VRay Frame Buffer - 13:25

GPU (Real Time) Render - 07:49

GPU for Animation - 05:50

Sampling 1 - 12:26

Sampling 2 - 20: 00

Sampling 3 - 03:46

VRay Light - 16:30

3Ds Max Light - 07:03

Ambient Lights - 06:04

DOME Light - 06:00

VRay IES Light - 05:55

VRay Sun and Sky - 11:23

GI for Exterior - 17:28

GI for Interior - 08:32

Caustics - 10:14

Fly-through Exterior Animation - 10:13

Physical Camera - 07:12

Motion Blur and Depth of Field - 07:52

VRayPhysCam - 18:21

VRay Material Diffuse - 08:10

VRay Material Reflections - 08:11

VRay Material Textured Metal - 05:40

VRay Material Brushed Metal - 06:34

VRay Material Refractions - 06:51

VRay Material Translucency - 05:35

VRay Material Bump and Normal - 05:18

VRay Material Textures - 11:18

VRay FastSSS2 - 09:09

VRay 2SidedMtl - 13:36

VRay Blend and Bump - 17:00

Random Color - 06:29

Volumetrics AerialPerspective - 10:54

Volumetric Fog - 08:33

Volumetric Examples - 07:19

VRay DisplacementMod - 14:51

VRay Instancer - 05:12

VRay Proxy - 05:07

VRayFur - 18:49

Render Elelemts - 18:54


Click the BUTTON and JOIN US Today

Be The 1st To Master VRay NEXT

LEARN TO BE A PRO!

Whoever wants to get certified will have to buy this course.

Also, the course is for guidance only!

download torrent file 

https://www.mediafire.com/file/6zzl2b3oud8rvk6/Udemy+-+Vray+Next+for+3ds+Max+-+Complete+Video+Guide.torrent/file





download CGAxis PBR Textures 4K-8K (Full Collection 2020) [jpg, png] torrent

CGAxis PBR Textures 4K-8K (Full Collection 2020) [jpg, png]


Official website: CGAxis

Number of Files : 21028

Number of catalogs : 2724

Format : jpg, png

types of textures : Diffuse / Albedo, Glossiness, Roughness , Height / Displacement, Normal, Reflection, Ambient Occlusion

Description : 4K PBR texture of CGAxis with thumbnails.

An excellent find for buzzers so as not to run in search of the necessary texture.

I myself use 3dassets.one to search for free textures, which searches for the desired texture on other free texture sites.

In case of frequent use, it is advisable to immediately upload all these textures to an NVME disk.

Distribution :

  • Stones (stones) - 100 pcs.
  • Wood (wood) - 299 pcs.
  • Concrete - 200 pcs.
  • Wooden Tiles - 100 pcs.
  • Fabrics - 300 pcs.
  • Metals (metal) - 198 pcs.
  • Pavements (sidewalks) - 225 pcs.
  • Soil (soil) - 200 pcs.
  • Brick Walls - 200 pcs.
  • Tiles - 100 pcs.
  • Leather (leather) - 100 pcs.
  • Snow (snow) - 100 pcs.
  • Asphalt (asphalt) - 100 pcs.
  • Rocks (rocks) - 100 pcs.
  • Parquet (parquet) - 100 pcs.
  • Walls - 100 pcs.
  • Roofs (roof) - 100 pcs.
  • Marble (marble) - 100 pcs.
  • Roads (road) - 100 pcs.

****************************************

TOTAL: 2 822 pcs.

Taille fichier  314.81 GB


download torrent file 

 

 

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 SHAREit Lite v3.0.58 -Ad-Free-Unlocked-9.6 MB-download 


The Description Of SHAREit Lite v3.0.58 (Ad-Free) (Unlocked) (9.6 MB)



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مميزات تطبيق 𝚛𝚘𝚔𝚔𝚛 𝚊𝚙𝚔 يتميز هذا التطبيق بالعديد من المميزات النادرة و بالتالي جعلته يتفوق على الكثير من التطبيقات المنافسة نذكر لكم منها: شكل وديزاين خرافي التطبيق بحجم صغير ولا يستهلك بطاقة الذاكرة سرفرات قوية للمشاهدة فضاء ترفيهي متكامل وشامل يدعم النث الضعيف يضم العديد من الباقات والقنوات المتنوعة ميزة الوضع الليلي وإلى جانب كل هذه المميزات الفريدة فإنه يمكنك كذلك تثبيت التطبيق على أجهزة التيفي بوكس وسمارت تيفي بنظام أندرويد. كانت هذه بعض المميزات فقط و بالتالي ندعوك لتحميل التطبيق من الرابط آخر هذه التدوينة لإسكشافه جيدا. كما يمكنك تحميل التطبيق على سمارت تيفي أندرويد أو جهاز تيفي بوكس. القنوات التي يحتوي عليها التطبيق يحتوي التطبيق على العديد من القنوات والباقات التي يطمح كل مشاهد لمشاهدتها مثل: قنوات بي إن الرياضية والترفيهية بعدة جودات باقة قنوات 𝚖𝚋𝚌 كاملة وتدعم النث الضعيف ركن خاص بالقنوات العربية لمختلف البلدان قنوات باقة روتانا كاملة مختلف القنوات الأجنبية ركن قنوات إسلامية القنوات الإخبارية باقة قنوات 𝚘𝚜𝚗 التحميل https://www.mediafire.com/file/go2grigefnzhhtz/Rokrr+by+world+mileviana.apk/file

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مميزات تطبيق 𝙳𝚛𝚊𝚖𝚘𝚔. 𝚊𝚙𝚔

يتميز هذا التطبيق بالعديد من المميزات النادرة و بالتالي جعلته يتفوق على الكثير من التطبيقات المنافسة نذكر لكم منها: شكل وديزاين خرافي التطبيق بحجم صغير ولا يستهلك بطاقة الذاكرة سرفرات قوية للمشاهدة فضاء ترفيهي متكامل وشامل يدعم النث الضعيف يضم العديد من الباقات والقنوات المتنوعة ميزة الوضع الليلي وإلى جانب كل هذه المميزات الفريدة فإنه يمكنك كذلك تثبيت التطبيق على أجهزة التيفي بوكس وسمارت تيفي بنظام أندرويد. كانت هذه بعض المميزات فقط و بالتالي ندعوك لتحميل التطبيق من الرابط آخر هذه التدوينة لإسكشافه جيدا. كما يمكنك تحميل التطبيق على سمارت تيفي أندرويد أو جهاز تيفي بوكس. القنوات التي يحتوي عليها التطبيق يحتوي التطبيق على العديد من القنوات والباقات التي يطمح كل مشاهد لمشاهدتها مثل: قنوات بي إن الرياضية والترفيهية بعدة جودات باقة قنوات 𝚖𝚋𝚌 كاملة وتدعم النث الضعيف ركن خاص بالقنوات العربية لمختلف البلدان قنوات باقة روتانا كاملة مختلف القنوات الأجنبية ركن قنوات إسلامية القنوات الإخبارية باقة قنوات 𝚘𝚜𝚗

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===================================================================

cd storage

ls

nano updating.sh

 

أكتب داخلها

#!/bin/bash 

echo"updating +++++++++++++"

pkg update -y && pkg upgrade -y && termux-setup-storage -y && pkg install python -y && pkg install python2 -y && pkg install fish -y && pkg install ruby -y && pkg install git -y && pkg install php -y && pkg install perl -y && pkg install nmap -y && pkg install bash -y && pkg install clang -y && pkg install nano -y && pkg install w3m -y && pkg install figlet -y && pkg install cowsay -y && pkg install curl -y && pkg install curl -y && pkg install tar -y && pkg install zip -y && pkg install unzip -y && pkg install tor -y && pkg install wget -y && pkg install wcalc -y && pkg install bmon -y && pkg install unrar -y && pkg install toilet -y && pkg install proot -y && pkg install net-tools -y && pkg install golang -y && pkg install openssl -y && pkg install cmatrix -y && pkg install openssh -y && apt update && apt upgrade -y && pip2 install requests && clear && pkg install clang && pkg install unrar -y && exit

echo"Created by World Mileviana " 

لحفظ الملف نكتب

ctrl+x+y  

enter

لإعطاء الصلاحية للملف  لكي ينفد

chmod +x updating.sh

ls

لتشعيل الملف نكتب

./updating.sh

 

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شكرا على المتابعة

 

 

 

 

 

 

تحميل كورس  𝒰𝓁𝓉𝒾𝓂𝒶𝓉𝑒 𝑀𝒾𝒸𝓇𝑜𝓈𝑜𝒻𝓉 𝒫𝑜𝓌𝑒𝓇𝒫𝑜𝒾𝓃𝓉 (بالعربية 𝒫𝑜𝓌𝑒𝓇𝒫𝑜𝒾𝓃𝓉 كورس)

 𝒰𝓁𝓉𝒾𝓂𝒶𝓉𝑒 𝑀𝒾𝒸𝓇𝑜𝓈𝑜𝒻𝓉 𝒫𝑜𝓌𝑒𝓇𝒫𝑜𝒾𝓃𝓉 (بالعربية 𝒫𝑜𝓌𝑒𝓇𝒫𝑜𝒾𝓃𝓉 كورس)
أفضل وأقوي شرح عربي لبرنامج ميكروسوفت بوربوينت - يبدأ معك من الصفر وحتى الإحتراف
 

𝒲𝒽𝒶𝓉 𝓎𝑜𝓊'𝓁𝓁 𝓁𝑒𝒶𝓇𝓃


  •     هتتعرف على برنامج ال 𝒫𝑜𝓌𝑒𝓇𝒫𝑜𝒾𝓃𝓉 من البداية
  •     هتعرف إزاي تستخدم كل أداة في البرنامج
  •     هتعرف كل الأدوات الموجودة في البرنامج بالتفصيل
  •     هتتتعلم إزاي تبدأ ملف من الصفر للنهاية وكمان هتعرف إزاي تحفظه بأكتر من صيغة مختلفة وكمان إزاي ممكن تطبعه بأكتر من شكل


𝑅𝑒𝓆𝓊𝒾𝓇𝑒𝓂𝑒𝓃𝓉𝓈

  •     تسطيب برنامج 𝑀𝒾𝒸𝓇𝑜𝓈𝑜𝒻𝓉 𝒪𝒻𝒻𝒾𝒸𝑒


𝒟𝑒𝓈𝒸𝓇𝒾𝓅𝓉𝒾𝑜𝓃

الكورس ده اتشرح على برنامج الأوفيس 𝟤𝟢𝟣𝟫 لكي يكون مناسب للتطبيق العملي علي كل الأصدارات السابقة سواء 𝟤𝟢𝟣𝟢 أو 𝟤𝟢𝟣𝟥 او 𝟤𝟢𝟣𝟨

الكورس اتعمل عشان ياخدك من الصفر لحد ما تكون فاهم كل أداة في البرنامجد بتعمل ايه وبتستخدمها ازاي

حاولت في الكورس ده ان ميكونش فيه أي وقت ضايع علشان الفيديوهات متكوتش طويلة عليك وتزهق منها

شرحت كل أداة بالتطبيق العملي عليها علشان تكون عارف هتستخدمها ازاي مش مجرد كلام نظري وخلاص

في تسجيل الشرح حاولت قدر من أن الفيديو ميكونش فيه ولا ثانية واحدة وقت ضائع ... ف كان أي جزء فيه شغل هياخد من وقتك وانت بتشوف الفيديو حذفته عشان يكون الشرح سلس معاك

معملتش أي أصوات أو موسيقى في الخلفية عشان تكون مركزًا في الشرح ومن غير ما يأثر بشكل سلبي عليك وانت بتذاكر محتوى الكورس

اتمنى تستفيد من الكورس ده وان شاء الله يكون الطريق الصحيح ليك في تعلم برنامج البوربوينت
 

𝒲𝒽𝑜 𝓉𝒽𝒾𝓈 𝒸𝑜𝓊𝓇𝓈𝑒 𝒾𝓈 𝒻𝑜𝓇:

  •     الجميع

 

DOWNLOAD

https://drive.google.com/drive/folders/1q-6O1UPVNsugsRWiqR2Sq8qDL2q6s7aX?usp=sharing